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1. POS Fuel Blocks Profit? - in Science and Industry [original thread]
Go for high ROI items with more intensive labor behind it like drones, ammos, tech 2 modules and rigs. This will allow you to build capital quicker and hit higher volume items allowing quicker turnover. Also dont forget to research where you want ...
- by Sheri Angela - at 2014.11.05 05:38:54
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2. I want to start a small private POS in a WH for mining. - in Science and Industry [original thread]
Anchor and online ECM, Hardners, and webs. Anchors disrupters, scrams, and a lot of turrets with a few toons trained for starbase defense 4. The AI can manage ECM until pilots rally to man guns of the POS. Make sure not to log off in the POS sense...
- by Sheri Angela - at 2014.11.05 05:17:27
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3. Eve-Central + API / XML Issues? - in EVE Technology Lab [original thread]
Don't know if there is an issue, but my API pulls for EVE-Central are not returning the right format and possibly right data. Here is what I'm seeing: http://api.eve-central.com/api/marketstat?typeid=34&typeid=35®ionlimit=10000002 2...
- by Sheri Angela - at 2014.10.17 18:53:17
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4. Eve-Central + API / XML Issues? - in EVE Technology Lab [original thread]
Don't know if there is an issue, but my API pulls for EVE-Central are not returning the right format and possibly right data. Here is what I'm seeing: http://api.eve-central.com/api/marketstat?typeid=34&typeid=35®ionlimit=10000002 2...
- by Sheri Angela - at 2014.10.17 18:53:00
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5. A question for Industrialists and traders. - in Science and Industry [original thread]
@Jalebi If you're goal is to squeeze a respectable profit then yes this is overkill, but then again there can be a huge gap on what you mean by "mint" with some folks being happy just being Targets while others want to be Wal-mart. Comes back to ...
- by Sheri Angela - at 2014.10.04 14:13:00
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6. A question for Industrialists and traders. - in Science and Industry [original thread]
@SJ Astralana This is off topic, but yes change management can be challenging and costly depending on the level you go to. One of the reasons I like AWS is due to all the tools I can use to create dev, test, cert, and prod environments as needed....
- by Sheri Angela - at 2014.10.04 13:35:00
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7. A question for Industrialists and traders. - in Science and Industry [original thread]
@Seleria It's actually good for the resume since it demonstrates skill sets and initiative so yes long run it can help out in RL.
- by Sheri Angela - at 2014.10.03 20:47:00
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8. A question for Industrialists and traders. - in Science and Industry [original thread]
My web app isn't multi-user capable and don't plan on making it so. I don't want to end up being a service provider with real infrastructure and platform costs and no real income to offset. It is however a defined stack that I kick off using Amazo...
- by Sheri Angela - at 2014.10.03 20:45:00
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9. EVE Industry XML API for spreadsheet users - in Science and Industry [original thread]
It was off last night and this morning (US CST) both on Index and Adjusted Price.
- by Sheri Angela - at 2014.10.03 20:29:25
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10. T2 Invention / Production with just a spreadsheet - in Science and Industry [original thread]
You can use xml functions in Excel 2010+ to access the nice API service Qoi built. I used it for a short bit in my validation spreadsheets that I used when updating my web application. I'd recommend using it for a short bit, but since this is a ga...
- by Sheri Angela - at 2014.10.03 19:58:00
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11. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
The Christmas gift has come early for the good girls and boys and the coal for the bad ones.
- by Sheri Angela - at 2014.10.02 16:57:00
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12. A question for Industrialists and traders. - in Science and Industry [original thread]
Sure, I don't mind providing pointers. I'm going to be spending some time this coming weekend building a spreadsheet to proof the new invention process which then I'll work into a coding run over the next couple of weeks. I made sure to stack up a...
- by Sheri Angela - at 2014.10.01 10:10:00
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13. A question for Industrialists and traders. - in Science and Industry [original thread]
I have my own web application I wrote for manufacturing. The master screen shows the items I can build along with forecasted average weighted volume and profit per character hour in each market I operate in based on a work period I define. The mas...
- by Sheri Angela - at 2014.10.01 03:17:00
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14. API for system cost index - in Science and Industry [original thread]
BTW Qoi above provided api for XML feed versus having to build or leverage JSON parser. You can just follow the link in his signature. Personally I can't stand reading JSON feeds so XML is easier on my eyes.
- by Sheri Angela - at 2014.08.17 07:32:00
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15. blocade running - in Warfare & Tactics [original thread]
If I'm being camped I just contract the transport for sale or courier if no rigs. Leave station in my pod and tell the campers "I'm rich *****!" and get back to playing. I like to think their balls become congested and blue. When buddies are on ...
- by Sheri Angela - at 2014.07.19 15:20:00
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16. Freighters getting killed in lowsec - in Warfare & Tactics [original thread]
Most folks get rushed trying to get the jump run done and end up making careless mistakes. There is however just plain bad luck with station bouncing you off at warp 9 despite your best efforts to place the cyno in the perfect spot. Good idea to ...
- by Sheri Angela - at 2014.07.19 04:37:00
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17. Patch day will soon be upon us. Are you prepared? - in Science and Industry [original thread]
I'm just tired off devs waffling on timeline and features along with lack of clarity on how things will work. Indy players talk in the same language which is called spreadsheets so why can't they just use that as a medium to explain how the featur...
- by Sheri Angela - at 2014.07.16 03:44:00
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18. [WTS] 142m Subcap Male - in Character Bazaar [original thread]
Offer 45 bn buyout.
- by Sheri Angela - at 2013.12.06 15:28:00
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19. Cloaky Hunting - in Warfare & Tactics [original thread]
Also a write-up from EVE Las Vegas 2013 from a Q&A sessions with devs comments on cloaking. Nothing definitive other than a direction of the change if they were going to change it. http://lowseclifestyle.blogspot.com/2013/10/eve-vegas-2013-da...
- by Sheri Angela - at 2013.11.16 08:15:00
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20. Cloaky Hunting - in Warfare & Tactics [original thread]
Saw a good idea. Remove cloaked pilots from local and deny them dscan, probes, and local while cloaked. They can visually confirm presence of players which could result in them being decloaked if unfortunate to land near another ship reinforcing t...
- by Sheri Angela - at 2013.11.16 07:52:00
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